Class EntityAddToWorldEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
com.destroystokyo.paper.event.entity.EntityAddToWorldEvent

public class EntityAddToWorldEvent extends EntityEvent
Fired any time an entity is being added to the world for any reason. Not to be confused with CreatureSpawnEvent This will fire anytime a chunk is reloaded too.