Package org.bukkit.block
Interface Skull
- All Superinterfaces:
BlockState
,Metadatable
,PersistentDataHolder
,TileState
Represents a captured state of a skull block.
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Method Summary
Modifier and TypeMethodDescriptionGets the sound to play if the skull is placed on a note block.getOwner()
Deprecated.Deprecated.Get the player which owns the skull.If the skull has an owner, perhasOwner()
, return the ownersPlayerProfile
Deprecated.useBlockData
Deprecated.checkMaterial
insteadboolean
hasOwner()
Checks to see if the skull has an ownervoid
setNoteBlockSound
(@Nullable NamespacedKey noteBlockSound) Sets the sound to play if the skull is placed on a note block.boolean
Deprecated.void
setOwnerProfile
(@Nullable PlayerProfile profile) Deprecated.void
setOwningPlayer
(@NotNull OfflinePlayer player) Set the player which owns the skull.void
setPlayerProfile
(PlayerProfile profile) Sets this skull to use the supplied Player Profile, which can include textures already prefilled.void
setRotation
(@NotNull BlockFace rotation) Deprecated.useBlockData
void
setSkullType
(SkullType skullType) Deprecated.checkMaterial
insteadMethods inherited from interface org.bukkit.block.BlockState
getBlock, getBlockData, getChunk, getData, getDrops, getDrops, getDrops, getLightLevel, getLocation, getLocation, getRawData, getType, getWorld, getX, getY, getZ, isCollidable, isPlaced, setBlockData, setData, setRawData, setType, update, update, update
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
Methods inherited from interface org.bukkit.block.TileState
getPersistentDataContainer, isSnapshot
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Method Details
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hasOwner
boolean hasOwner()Checks to see if the skull has an owner- Returns:
- true if the skull has an owner
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getOwner
Deprecated.SeegetOwningPlayer()
.Gets the owner of the skull, if one exists- Returns:
- the owner of the skull or null if the skull does not have an owner
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setOwner
Deprecated.Sets the owner of the skullInvolves a potentially blocking web request to acquire the profile data for the provided name.
- Parameters:
name
- the new owner of the skull- Returns:
- true if the owner was successfully set
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getOwningPlayer
Get the player which owns the skull. This player may appear as the texture depending on skull type.- Returns:
- owning player
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setOwningPlayer
Set the player which owns the skull. This player may appear as the texture depending on skull type.- Parameters:
player
- the owning player
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setPlayerProfile
Sets this skull to use the supplied Player Profile, which can include textures already prefilled.- Parameters:
profile
- The profile to set this Skull to use, may not be null
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getPlayerProfile
If the skull has an owner, perhasOwner()
, return the ownersPlayerProfile
- Returns:
- The profile of the owner, if set
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getOwnerProfile
Deprecated.Gets the profile of the player who owns the skull. This player profile may appear as the texture depending on skull type.- Returns:
- the profile of the owning player
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setOwnerProfile
Deprecated.Sets the profile of the player who owns the skull. This player profile may appear as the texture depending on skull type.The profile must contain both a unique id and a skin texture. If either of these is missing, the profile must contain a name by which the server will then attempt to look up the unique id and skin texture.
- Parameters:
profile
- the profile of the owning player- Throws:
IllegalArgumentException
- if the profile does not contain the necessary information
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getNoteBlockSound
Gets the sound to play if the skull is placed on a note block.
Note: This only works for player heads. For other heads, seeInstrument
.- Returns:
- the key of the sound, or null
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setNoteBlockSound
Sets the sound to play if the skull is placed on a note block.
Note: This only works for player heads. For other heads, seeInstrument
.- Parameters:
noteBlockSound
- the key of the sound to be played, or null
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getRotation
Deprecated.useBlockData
Gets the rotation of the skull in the world (or facing direction if this is a wall mounted skull).- Returns:
- the rotation of the skull
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setRotation
Deprecated.useBlockData
Sets the rotation of the skull in the world (or facing direction if this is a wall mounted skull).- Parameters:
rotation
- the rotation of the skull
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getSkullType
Deprecated.checkMaterial
insteadGets the type of skull- Returns:
- the type of skull
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setSkullType
Deprecated.checkMaterial
insteadSets the type of skull- Parameters:
skullType
- the type of skull
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getOwningPlayer()
.