Uses of Enum Class
org.bukkit.block.structure.StructureRotation
Packages that use StructureRotation
Package
Description
Classes used to manipulate the voxels in a 
world,
 including special states.Classes relevant to structure blocks.
Classes related to creating or using 
structures without creating Structure
 blocks in the world.- 
Uses of StructureRotation in org.bukkit.blockMethods in org.bukkit.block that return StructureRotationMethods in org.bukkit.block with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.setRotation(@NotNull StructureRotation rotation) Set how this structure is rotated.
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Uses of StructureRotation in org.bukkit.block.structureMethods in org.bukkit.block.structure that return StructureRotationModifier and TypeMethodDescriptionstatic StructureRotationReturns the enum constant of this class with the specified name.static StructureRotation[]StructureRotation.values()Returns an array containing the constants of this enum class, in the order they are declared.
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Uses of StructureRotation in org.bukkit.structureMethods in org.bukkit.structure with parameters of type StructureRotationModifier and TypeMethodDescriptionvoidStructure.place(@NotNull Location location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random) Place a structure in the world.voidStructure.place(@NotNull RegionAccessor regionAccessor, @NotNull BlockVector location, boolean includeEntities, @NotNull StructureRotation structureRotation, @NotNull Mirror mirror, int palette, float integrity, @NotNull Random random) Place a structure in the world.