Uses of Interface
org.bukkit.entity.Slime
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Slime in com.destroystokyo.paper.entity.ai
Modifier and TypeFieldDescriptionVanillaGoal.SLIME_ATTACK
VanillaGoal.SLIME_FLOAT
VanillaGoal.SLIME_IDLE
Deprecated.VanillaGoal.SLIME_KEEP_ON_JUMPING
VanillaGoal.SLIME_NEAREST_PLAYER
Deprecated.VanillaGoal.SLIME_RANDOM_DIRECTION
VanillaGoal.SLIME_RANDOM_JUMP
Deprecated. -
Uses of Slime in com.destroystokyo.paper.event.entity
ModifierConstructorDescriptionSlimeChangeDirectionEvent
(@NotNull Slime slime, float yaw) SlimePathfindEvent
(@NotNull Slime slime) SlimeSwimEvent
(@NotNull Slime slime) SlimeTargetLivingEntityEvent
(@NotNull Slime slime, @NotNull LivingEntity target) SlimeWanderEvent
(@NotNull Slime slime) -
Uses of Slime in org.bukkit.entity
-
Uses of Slime in org.bukkit.event.entity