Uses of Class
org.bukkit.event.server.ServerEvent
Packages that use ServerEvent
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Uses of ServerEvent in com.destroystokyo.paper.event.serverSubclasses of ServerEvent in com.destroystokyo.paper.event.serverModifier and TypeClassDescriptionclassExtended version ofServerListPingEventthat allows full control of the response sent to the client.
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Uses of ServerEvent in io.papermc.paper.event.playerSubclasses of ServerEvent in io.papermc.paper.event.playerModifier and TypeClassDescriptionclassclassThis event is fired when the server decorates a component for chat purposes.
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Uses of ServerEvent in io.papermc.paper.event.serverSubclasses of ServerEvent in io.papermc.paper.event.serverModifier and TypeClassDescriptionclassCalled when resources such as datapacks are reloaded (e.g.
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Uses of ServerEvent in org.bukkit.event.serverSubclasses of ServerEvent in org.bukkit.event.serverModifier and TypeClassDescriptionclassEvent triggered for server broadcast messages such as fromServer.broadcast(String, String).classCalled when a map is initialized.classCalled when a plugin is disabled.classCalled when a plugin is enabled.classUsed for plugin enable and disable eventsclassThis event is called when a command is received over RCON.classThis event is called when a command is run by a non-player.classCalled when a server list ping is coming in.classThis event is called when either the server startup or reload has completed.classAn event relating to a registered service.classThis event is called when a service is registered.classThis event is called when a service is unregistered.