Class PlayerLaunchProjectileEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
com.destroystokyo.paper.event.player.PlayerLaunchProjectileEvent
- All Implemented Interfaces:
Cancellable
Called when a player shoots a projectile.
Notably this event is not called for arrows as the player does not launch them, rather shoots them with the help
of a bow or crossbow. A plugin may listen to EntityShootBowEvent for these actions
instead.
-
Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player -
Constructor Summary
ConstructorsConstructorDescriptionPlayerLaunchProjectileEvent(@NotNull Player shooter, @NotNull ItemStack itemStack, @NotNull Projectile projectile) -
Method Summary
Modifier and TypeMethodDescriptionstatic @NotNull HandlerListGet the ItemStack used to fire the projectileGets the projectile which will be launched by this eventbooleanGets the cancellation state of this event.voidsetCancelled(boolean cancel) Sets the cancellation state of this event.voidsetShouldConsume(boolean consumeItem) Set whether to consume the ItemStack or notbooleanGet whether to consume the ItemStack or notMethods inherited from class org.bukkit.event.player.PlayerEvent
getPlayerMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
-
Constructor Details
-
PlayerLaunchProjectileEvent
-
-
Method Details
-
getProjectile
Gets the projectile which will be launched by this event- Returns:
- the launched projectile
-
getItemStack
Get the ItemStack used to fire the projectile- Returns:
- The ItemStack used
-
shouldConsume
public boolean shouldConsume()Get whether to consume the ItemStack or not- Returns:
- True to consume
-
setShouldConsume
public void setShouldConsume(boolean consumeItem) Set whether to consume the ItemStack or not- Parameters:
consumeItem- True to consume
-
isCancelled
public boolean isCancelled()Description copied from interface:CancellableGets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
-
setCancelled
public void setCancelled(boolean cancel) Description copied from interface:CancellableSets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
-
getHandlers
- Specified by:
getHandlersin classEvent
-
getHandlerList
-