Class PlayerReadyArrowEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
com.destroystokyo.paper.event.player.PlayerReadyArrowEvent
- All Implemented Interfaces:
Cancellable
Called when a player is firing a bow and the server is choosing an arrow to use.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptiongetArrow()getBow()static @NotNull HandlerListbooleanWhether or not use of this arrow is cancelled.voidsetCancelled(boolean cancel) Cancel use of this arrow.Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayerMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerReadyArrowEvent
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Method Details
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getBow
- Returns:
- the player is using to fire the arrow
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getArrow
- Returns:
- the arrow that is attempting to be used
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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isCancelled
public boolean isCancelled()Whether or not use of this arrow is cancelled. On cancel, the server will try the next arrow available and fire another event.- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel) Cancel use of this arrow. On cancel, the server will try the next arrow available and fire another event.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
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