Uses of Enum Class
org.bukkit.entity.ArmorStand.LockType
Packages that use ArmorStand.LockType
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of ArmorStand.LockType in org.bukkit.entity
Methods in org.bukkit.entity that return ArmorStand.LockTypeModifier and TypeMethodDescriptionstatic ArmorStand.LockTypeReturns the enum constant of this class with the specified name.static ArmorStand.LockType[]ArmorStand.LockType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit.entity with parameters of type ArmorStand.LockTypeModifier and TypeMethodDescriptionvoidArmorStand.addEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Locks the equipment slot with the specifiedlocking mechanism.booleanArmorStand.hasEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Returns if the ArmorStand has the specifiedlocking mechanism.voidArmorStand.removeEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Remove alocking mechanism.