Interface LootableEntityInventory
- All Superinterfaces:
- Lootable,- LootableInventory
- All Known Subinterfaces:
- ChestBoat,- HopperMinecart,- StorageMinecart
Represents an Inventory that can generate loot, such as Minecarts inside of Mineshafts
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Method SummaryMethods inherited from interface org.bukkit.loot.LootableclearLootTable, getLootTable, getSeed, hasLootTable, setLootTable, setLootTable, setSeedMethods inherited from interface com.destroystokyo.paper.loottable.LootableInventorycanPlayerLoot, getLastFilled, getLastLooted, getLastLooted, getNextRefill, hasBeenFilled, hasPendingRefill, hasPlayerLooted, hasPlayerLooted, isRefillEnabled, setHasPlayerLooted, setHasPlayerLooted, setNextRefill
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Method Details- 
getEntityGets the entity that is lootable- Returns:
- The Entity
 
 
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