Uses of Enum Class
com.destroystokyo.paper.block.TargetBlockInfo.FluidMode
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of TargetBlockInfo.FluidMode in com.destroystokyo.paper.block
Modifier and TypeMethodDescriptionstatic TargetBlockInfo.FluidMode
Deprecated, for removal: This API element is subject to removal in a future version.Returns the enum constant of this class with the specified name.static TargetBlockInfo.FluidMode[]
TargetBlockInfo.FluidMode.values()
Deprecated, for removal: This API element is subject to removal in a future version.Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of TargetBlockInfo.FluidMode in org.bukkit.entity
Modifier and TypeMethodDescriptionLivingEntity.getTargetBlock
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Deprecated, for removal: This API element is subject to removal in a future version.LivingEntity.getTargetBlockFace
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Deprecated, for removal: This API element is subject to removal in a future version.LivingEntity.getTargetBlockInfo
(int maxDistance, TargetBlockInfo.FluidMode fluidMode) Deprecated, for removal: This API element is subject to removal in a future version.
LivingEntity.getTargetBlockExact(int, FluidCollisionMode)