Uses of Interface
com.destroystokyo.paper.entity.RangedEntity
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of RangedEntity in com.destroystokyo.paper.entity.ai
Modifier and TypeFieldDescriptionstatic final GoalKey
<RangedEntity> VanillaGoal.ARROW_ATTACK
Deprecated, for removal: This API element is subject to removal in a future version.static final GoalKey
<RangedEntity> VanillaGoal.DROWNED_TRIDENT_ATTACK
static final GoalKey
<RangedEntity> VanillaGoal.RANGED_ATTACK
-
Uses of RangedEntity in org.bukkit.entity
Modifier and TypeInterfaceDescriptioninterface
This interface defines or represents the abstract concept of skeleton-like entities on the server.interface
Represents a Bogged Skeleton.interface
Drowned zombie.interface
Represents an Illusioner "Illager".interface
Represents a Llama.interface
Represents a Piglin.interface
Illager entity.interface
Represents a Skeleton.interface
Represents a snowman entityinterface
Represents a Stray - variant ofAbstractSkeleton
.interface
Represents a trader Llama.interface
Represents a Witchinterface
Represents a Wither bossinterface
Represents a WitherSkeleton - variant ofAbstractSkeleton
.