Package org.bukkit.block.data.type
Interface Bed
- All Superinterfaces:
BlockData
,Cloneable
,Directional
Similar to
'occupied' property is a quick flag to check if a player is currently sleeping in this bed block.
Bisected
, 'part' denotes which half of the bed this block
corresponds to.
'occupied' property is a quick flag to check if a player is currently sleeping in this bed block.
-
Nested Class Summary
-
Method Summary
Modifier and TypeMethodDescriptiongetPart()
Gets the value of the 'part' property.boolean
Gets the value of the 'occupied' property.void
setOccupied
(boolean occupied) Sets the value of the 'occupied' property.void
Sets the value of the 'part' property.Methods inherited from interface org.bukkit.block.data.BlockData
clone, copyTo, createBlockState, getAsString, getAsString, getCollisionShape, getDestroySpeed, getDestroySpeed, getLightEmission, getMapColor, getMaterial, getPistonMoveReaction, getPlacementMaterial, getSoundGroup, isFaceSturdy, isOccluding, isPreferredTool, isRandomlyTicked, isSupported, isSupported, matches, merge, mirror, requiresCorrectToolForDrops, rotate
Methods inherited from interface org.bukkit.block.data.Directional
getFaces, getFacing, setFacing
-
Method Details
-
getPart
Gets the value of the 'part' property.- Returns:
- the 'part' value
-
setPart
Sets the value of the 'part' property.- Parameters:
part
- the new 'part' value
-
isOccupied
boolean isOccupied()Gets the value of the 'occupied' property.- Returns:
- the 'occupied' value
-
setOccupied
void setOccupied(boolean occupied) Sets the value of the 'occupied' property.- Parameters:
occupied
- the new 'occupied' value
-