Uses of Enum Class
org.bukkit.entity.ArmorStand.LockType
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of ArmorStand.LockType in org.bukkit.entity
Modifier and TypeMethodDescriptionstatic ArmorStand.LockType
Returns the enum constant of this class with the specified name.static ArmorStand.LockType[]
ArmorStand.LockType.values()
Returns an array containing the constants of this enum class, in the order they are declared.Modifier and TypeMethodDescriptionvoid
ArmorStand.addEquipmentLock
(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Locks the equipment slot with the specifiedlocking mechanism
.boolean
ArmorStand.hasEquipmentLock
(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Returns if the ArmorStand has the specifiedlocking mechanism
.void
ArmorStand.removeEquipmentLock
(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Remove alocking mechanism
.