Uses of Interface
org.bukkit.entity.Firework
Packages that use Firework
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of Firework in com.destroystokyo.paper.event.player
Methods in com.destroystokyo.paper.event.player that return FireworkModifier and TypeMethodDescriptionPlayerElytraBoostEvent.getFirework()
Get the firework entity that was spawnedConstructors in com.destroystokyo.paper.event.player with parameters of type FireworkModifierConstructorDescriptionPlayerElytraBoostEvent
(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework, @NotNull EquipmentSlot hand) -
Uses of Firework in org.bukkit.entity
Methods in org.bukkit.entity that return FireworkModifier and TypeMethodDescriptionPlayer.boostElytra
(@NotNull ItemStack firework) Deprecated.HumanEntity.fireworkBoost
(@NotNull ItemStack fireworkItemStack) Perform a firework boost. -
Uses of Firework in org.bukkit.event.entity
Methods in org.bukkit.event.entity that return FireworkConstructors in org.bukkit.event.entity with parameters of type Firework
HumanEntity.fireworkBoost(ItemStack)
instead.