Uses of Interface
org.bukkit.loot.LootTable
Package
Description
The root package of the Bukkit API, contains generalized API classes.
Classes relevant to mob spawners.
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Classes relevant to loot table manipulation and generation.
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Uses of LootTable in org.bukkit
Modifier and TypeMethodDescriptionBukkit.getLootTable
(@NotNull NamespacedKey key) Gets the specifiedLootTable
.Server.getLootTable
(@NotNull NamespacedKey key) Gets the specifiedLootTable
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Uses of LootTable in org.bukkit.block.spawner
Modifier and TypeMethodDescriptionSpawnerEntry.Equipment.getEquipmentLootTable()
Gets the loot table for the spawned entity's equipment.Modifier and TypeMethodDescriptionvoid
SpawnerEntry.Equipment.setEquipmentLootTable
(@NotNull LootTable table) Set the loot table for the spawned entity's equipment slots. -
Uses of LootTable in org.bukkit.entity
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Uses of LootTable in org.bukkit.event.world
Modifier and TypeMethodDescriptionLootGenerateEvent.getLootTable()
Get the loot table used to generate loot.ModifierConstructorDescriptionLootGenerateEvent
(@NotNull World world, @Nullable Entity entity, @Nullable InventoryHolder inventoryHolder, @NotNull LootTable lootTable, @NotNull LootContext lootContext, @NotNull List<ItemStack> items, boolean plugin) -
Uses of LootTable in org.bukkit.loot
Modifier and TypeMethodDescriptionLootable.getLootTable()
Gets the Loot Table attached to this block or entity.LootTables.getLootTable()
Get theLootTable
corresponding to this constant.Modifier and TypeMethodDescriptionvoid
Lootable.setLootTable
(@Nullable LootTable table) Set the loot table for a container or entity.void
Lootable.setLootTable
(@Nullable LootTable table, long seed) Set the loot table and seed for a container or entity at the same time.