Package io.papermc.paper.event.player
Class PlayerChangeBeaconEffectEvent
java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
io.papermc.paper.event.player.PlayerChangeBeaconEffectEvent
- All Implemented Interfaces:
Cancellable
Called when a player sets the effect for a beacon
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result -
Field Summary
Fields inherited from class org.bukkit.event.player.PlayerEvent
player -
Constructor Summary
ConstructorsConstructorDescriptionPlayerChangeBeaconEffectEvent(@NotNull Player player, @Nullable PotionEffectType primary, @Nullable PotionEffectType secondary, @Nullable Block beacon) -
Method Summary
Modifier and TypeMethodDescriptionstatic @NotNull HandlerListbooleanGets the cancellation state of this event.voidsetCancelled(boolean cancel) Sets the cancellation state of this event.voidsetConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.voidsetPrimary(@Nullable PotionEffectType primary) Sets the primary effectvoidsetSecondary(@Nullable PotionEffectType secondary) Sets the secondary effectbooleanGets if the item used to change the beacon will be consume.Methods inherited from class org.bukkit.event.player.PlayerEvent
getPlayerMethods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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PlayerChangeBeaconEffectEvent
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Method Details
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getPrimary
- Returns:
- the primary effect
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setPrimary
Sets the primary effectNOTE: The primary effect still has to be one of the valid effects for a beacon.
- Parameters:
primary- the primary effect
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getSecondary
- Returns:
- the secondary effect
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setSecondary
Sets the secondary effectThis only has an effect when the beacon is able to accept a secondary effect. NOTE: The secondary effect still has to be a valid effect for a beacon.
- Parameters:
secondary- the secondary effect
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getBeacon
- Returns:
- the beacon block associated with this event, or null if not found
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willConsumeItem
public boolean willConsumeItem()Gets if the item used to change the beacon will be consume.Independant of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Returns:
- true if item will be consumed
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setConsumeItem
public void setConsumeItem(boolean consumeItem) Sets if the item used to change the beacon should be consumed.Independant of
isCancelled(). If the event is cancelled the item will NOT be consumed.- Parameters:
consumeItem- true if item should be consumed
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isCancelled
public boolean isCancelled()Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not take effect- Specified by:
isCancelledin interfaceCancellable- Returns:
- true if this event is cancelled
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setCancelled
public void setCancelled(boolean cancel) Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other pluginsIf cancelled, the item will NOT be consumed regardless of what
willConsumeItem()saysIf a
PlayerChangeBeaconEffectEventis cancelled, the changes will not be applied or saved.- Specified by:
setCancelledin interfaceCancellable- Parameters:
cancel- true if you wish to cancel this event
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getHandlers
- Specified by:
getHandlersin classEvent
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getHandlerList
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