Package org.bukkit

Enum Class Particle

All Implemented Interfaces:
Serializable, Comparable<Particle>, Constable

public enum Particle extends Enum<Particle>
  • Enum Constant Details

    • EXPLOSION_NORMAL

      public static final Particle EXPLOSION_NORMAL
    • EXPLOSION_LARGE

      public static final Particle EXPLOSION_LARGE
    • EXPLOSION_HUGE

      public static final Particle EXPLOSION_HUGE
    • FIREWORKS_SPARK

      public static final Particle FIREWORKS_SPARK
    • WATER_BUBBLE

      public static final Particle WATER_BUBBLE
    • WATER_SPLASH

      public static final Particle WATER_SPLASH
    • WATER_WAKE

      public static final Particle WATER_WAKE
    • SUSPENDED

      public static final Particle SUSPENDED
    • SUSPENDED_DEPTH

      public static final Particle SUSPENDED_DEPTH
    • CRIT

      public static final Particle CRIT
    • CRIT_MAGIC

      public static final Particle CRIT_MAGIC
    • SMOKE_NORMAL

      public static final Particle SMOKE_NORMAL
    • SMOKE_LARGE

      public static final Particle SMOKE_LARGE
    • SPELL

      public static final Particle SPELL
    • SPELL_INSTANT

      public static final Particle SPELL_INSTANT
    • SPELL_MOB

      public static final Particle SPELL_MOB
    • SPELL_MOB_AMBIENT

      public static final Particle SPELL_MOB_AMBIENT
    • SPELL_WITCH

      public static final Particle SPELL_WITCH
    • DRIP_WATER

      public static final Particle DRIP_WATER
    • DRIP_LAVA

      public static final Particle DRIP_LAVA
    • VILLAGER_ANGRY

      public static final Particle VILLAGER_ANGRY
    • VILLAGER_HAPPY

      public static final Particle VILLAGER_HAPPY
    • TOWN_AURA

      public static final Particle TOWN_AURA
    • NOTE

      public static final Particle NOTE
    • PORTAL

      public static final Particle PORTAL
    • ENCHANTMENT_TABLE

      public static final Particle ENCHANTMENT_TABLE
    • FLAME

      public static final Particle FLAME
    • LAVA

      public static final Particle LAVA
    • CLOUD

      public static final Particle CLOUD
    • REDSTONE

      public static final Particle REDSTONE
      Uses Particle.DustOptions as DataType
    • SNOWBALL

      public static final Particle SNOWBALL
    • SNOW_SHOVEL

      public static final Particle SNOW_SHOVEL
    • SLIME

      public static final Particle SLIME
    • HEART

      public static final Particle HEART
    • ITEM_CRACK

      public static final Particle ITEM_CRACK
      Uses ItemStack as DataType
    • BLOCK_CRACK

      public static final Particle BLOCK_CRACK
      Uses BlockData as DataType
    • BLOCK_DUST

      public static final Particle BLOCK_DUST
      Uses BlockData as DataType
    • WATER_DROP

      public static final Particle WATER_DROP
    • MOB_APPEARANCE

      public static final Particle MOB_APPEARANCE
    • DRAGON_BREATH

      public static final Particle DRAGON_BREATH
    • END_ROD

      public static final Particle END_ROD
    • DAMAGE_INDICATOR

      public static final Particle DAMAGE_INDICATOR
    • SWEEP_ATTACK

      public static final Particle SWEEP_ATTACK
    • FALLING_DUST

      public static final Particle FALLING_DUST
      Uses BlockData as DataType
    • TOTEM

      public static final Particle TOTEM
    • SPIT

      public static final Particle SPIT
    • SQUID_INK

      public static final Particle SQUID_INK
    • BUBBLE_POP

      public static final Particle BUBBLE_POP
    • CURRENT_DOWN

      public static final Particle CURRENT_DOWN
    • BUBBLE_COLUMN_UP

      public static final Particle BUBBLE_COLUMN_UP
    • NAUTILUS

      public static final Particle NAUTILUS
    • DOLPHIN

      public static final Particle DOLPHIN
    • SNEEZE

      public static final Particle SNEEZE
    • CAMPFIRE_COSY_SMOKE

      public static final Particle CAMPFIRE_COSY_SMOKE
    • CAMPFIRE_SIGNAL_SMOKE

      public static final Particle CAMPFIRE_SIGNAL_SMOKE
    • COMPOSTER

      public static final Particle COMPOSTER
    • FLASH

      public static final Particle FLASH
    • FALLING_LAVA

      public static final Particle FALLING_LAVA
    • LANDING_LAVA

      public static final Particle LANDING_LAVA
    • FALLING_WATER

      public static final Particle FALLING_WATER
    • DRIPPING_HONEY

      public static final Particle DRIPPING_HONEY
    • FALLING_HONEY

      public static final Particle FALLING_HONEY
    • LANDING_HONEY

      public static final Particle LANDING_HONEY
    • FALLING_NECTAR

      public static final Particle FALLING_NECTAR
    • SOUL_FIRE_FLAME

      public static final Particle SOUL_FIRE_FLAME
    • ASH

      public static final Particle ASH
    • CRIMSON_SPORE

      public static final Particle CRIMSON_SPORE
    • WARPED_SPORE

      public static final Particle WARPED_SPORE
    • SOUL

      public static final Particle SOUL
    • DRIPPING_OBSIDIAN_TEAR

      public static final Particle DRIPPING_OBSIDIAN_TEAR
    • FALLING_OBSIDIAN_TEAR

      public static final Particle FALLING_OBSIDIAN_TEAR
    • LANDING_OBSIDIAN_TEAR

      public static final Particle LANDING_OBSIDIAN_TEAR
    • REVERSE_PORTAL

      public static final Particle REVERSE_PORTAL
    • WHITE_ASH

      public static final Particle WHITE_ASH
    • DUST_COLOR_TRANSITION

      public static final Particle DUST_COLOR_TRANSITION
      Uses Particle.DustTransition as DataType
    • VIBRATION

      public static final Particle VIBRATION
      Uses Vibration as DataType
    • FALLING_SPORE_BLOSSOM

      public static final Particle FALLING_SPORE_BLOSSOM
    • SPORE_BLOSSOM_AIR

      public static final Particle SPORE_BLOSSOM_AIR
    • SMALL_FLAME

      public static final Particle SMALL_FLAME
    • SNOWFLAKE

      public static final Particle SNOWFLAKE
    • DRIPPING_DRIPSTONE_LAVA

      public static final Particle DRIPPING_DRIPSTONE_LAVA
    • FALLING_DRIPSTONE_LAVA

      public static final Particle FALLING_DRIPSTONE_LAVA
    • DRIPPING_DRIPSTONE_WATER

      public static final Particle DRIPPING_DRIPSTONE_WATER
    • FALLING_DRIPSTONE_WATER

      public static final Particle FALLING_DRIPSTONE_WATER
    • GLOW_SQUID_INK

      public static final Particle GLOW_SQUID_INK
    • GLOW

      public static final Particle GLOW
    • WAX_ON

      public static final Particle WAX_ON
    • WAX_OFF

      public static final Particle WAX_OFF
    • ELECTRIC_SPARK

      public static final Particle ELECTRIC_SPARK
    • SCRAPE

      public static final Particle SCRAPE
    • SONIC_BOOM

      public static final Particle SONIC_BOOM
    • SCULK_SOUL

      public static final Particle SCULK_SOUL
    • SCULK_CHARGE

      public static final Particle SCULK_CHARGE
    • SCULK_CHARGE_POP

      public static final Particle SCULK_CHARGE_POP
    • SHRIEK

      public static final Particle SHRIEK
    • BLOCK_MARKER

      public static final Particle BLOCK_MARKER
      Uses BlockData as DataType
    • LEGACY_BLOCK_CRACK

      public static final Particle LEGACY_BLOCK_CRACK
      Uses MaterialData as DataType
    • LEGACY_BLOCK_DUST

      public static final Particle LEGACY_BLOCK_DUST
      Uses MaterialData as DataType
    • LEGACY_FALLING_DUST

      public static final Particle LEGACY_FALLING_DUST
      Uses MaterialData as DataType
  • Method Details

    • values

      public static Particle[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static Particle valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • getDataType

      @NotNull public @NotNull Class<?> getDataType()
      Returns the required data type for the particle
      Returns:
      the required data type
    • builder

      @NotNull public ParticleBuilder builder()
      Creates a ParticleBuilder
      Returns:
      a ParticleBuilder for the particle